Class Components
Marko makes it easy to create user interface components to use as building blocks for web pages and applications of any complexity.
Marko promotes self-contained components that:
- Are independently testable
- Encapsulate the view, client-side behavior (like event handling) and styling
- Can easily be combined to create composite UI components.
Marko components compile into small, efficient JavaScript modules that hide implementation details from consumers. Components can be published to npm for reuse across applications.
UI component diagram
In Marko, the DOM output of a UI component is based on input properties and optional internal state used to control the view.
If Marko detects changes to input
or the internal state
, then the view (that is, the DOM) will automatically update to reflect the new input and state. Internally, Marko uses virtual DOM diffing/patching to update the view, but that’s an implementation detail that could change at any time.
Component structure
Marko makes it easy to keep your component’s class and styles next to the HTML view that they correspond to. The following are the key parts of any UI component:
- View - The HTML template for your UI component. Receives input properties and states, and renders to either server-side HTML or browser-side virtual DOM nodes.
- Client-side behavior - A JavaScript
class
with methods and properties for initialization, event handling (including DOM events, custom events and lifecycle events), and state management. - Styles - Cascading StyleSheets, including support for CSS preprocessors like Less or Sass.
Server-side rendering
A UI component can be rendered on the server or in the browser, but stateful component instances will be automatically mounted to the DOM in the browser for both. If a UI component tree is rendered on the server, then Marko will recreate the UI component tree in the browser with no extra code required. For more details, please see Rendering.
Single-file components
Marko lets you define a class
for a component right in the .marko
file, and call that class’s methods with on-*
attributes:
class { onCreate() { this.state = { count: 0 }; } increment() { this.state.count++; } } <label>The current count is <output>${state.count}</output></label> <p><button on-click('increment')>+1</button></p>
class { onCreate() { this.state = { count: 0 label -- The current count is output -- ${state.count} p button on-click("increment") -- +1
Styles
Adding styles in your view is also made easy:
style { .primary { background: #09c; } } <label>The current count is <output>${state.count}</output></label> <p><button.primary on-click('increment')>+1</button></p>
style { .primary { background: #09c; label -- The current count is output -- ${state.count} p button.primary on-click("increment") -- +1
These styles aren’t output in a <style>
tag as inline styles usually are, but are externalized to deduplicate them across multiple component instances on a page.
If you use a CSS preprocessor, you can add its file extension on style
:
style.less { .primary { background: @primaryColor; } }
style { .primary { background: @primaryColor; class="less"
Note: The code in the
style
section is processed in a context separate from the rest of the template, so you can’t use JavaScript variables inside it. If you need variables in your CSS, use a CSS preprocessor that supports them.
Multi-file components
You might prefer to keep your component’s class and styles in separate files from the view — the classical separation of HTML, CSS, and JavaScript. Marko makes this possible with a filename-based convention.
ProTip: If your’re moving the component’s class and styles to separate files is because the code is getting too large, consider splitting the component into smaller, more manageable components.
Supporting files
Marko discovers supporting files in the same directory as a Marko view. For example, if you have a view named counter.marko
, Marko will automatically look for counter.component.js
and counter.style.css
.
counter.marko counter.component.js counter.style.css
Marko also handles views named index.marko
specially. It will look for component.js
and style.css
in addition to index.component.js
and index.style.css
. This allows easily grouping component files into a directory:
counter/ index.marko component.js style.css
In your component.js
file, export the component’s class:
export default class { onCreate() { this.state = { count: 0, }; } increment() { this.state.count++; } }
In your index.marko
file, you can reference methods from that class with on-*
attributes:
<label>The current count is <output>${state.count}</output></label> <p><button.primary on-click('increment')>+1</button></p>
label -- The current count is output -- ${state.count} p button.primary on-click("increment") -- +1
And in your style.css
, define the styles:
.primary { background: #09c; }
ProTip: Marko actually looks any filenames with the pattern
[name].style.*
, so it will pick up any CSS preprocessor file extensions you use:.less
,.stylus
,.scss
, etc.
Components with plain objects
If you target browsers that does not support classes, a plain object of methods can be exported:
export default { onCreate: function () { this.state = { count: 0, }; }, increment: function () { this.state.count++; }, };
Split components
Split components optimize for when a component renders on the server, and doesn’t need to dynamically rerender in the browser. As a result, its template and logic aren’t sent to the browser, reducing load time and download size.
Note: If a split component is the child of a stateful component, its full rendering logic will still be sent because the parent may pass new input to the split component and rerender it.
Additionally, if all components rendered on a page are split components, Marko’s VDOM and rendering runtime is unnecessary, and therefore not sent to the browser.
ProTip: Don’t over-optimize. If your component really doesn’t need rerendering, go ahead and split, but don’t forgo stateful rerendering when it would make your code more maintainable.
Usage
Marko discovers split components similarly to how it discovers an external component class. For example, if you have a view named button.marko
, it will automatically look for button.component-browser.js
. If your view is named index.marko
, it will look for component-browser.js
in addition to index.component-browser.js
.
counter/ index.marko component-browser.js
A split component might need to do some setup as part of its initial render. In this case, the component may define a second component class to use the onCreate
, onInput
, and onRender
lifecycle methods.
This class can be exported from component.js
, or defined right in the template as a single-file components. In this case, your component folder may contain a component.js
file, and must contain a component-browser.js
. The following lifecycle methods can go inside the component.js
file:
class { onCreate(input, out) { } onInput(input, out) { } onRender(out) { } onDestroy() { } }
And the following lifecycle methods can go inside the component-browser.js
file:
class { onMount() { } onUpdate() { } }
Any JavaScript code related to the DOM or browser should also be inside component-browser.js
.
Example
index.marko
class { onCreate() { this.number = 123; } } <button on-click('shout')>What’s my favorite number?</button>
class { onCreate() { this.number = 123; } } button on-click("shout") -- What’s my favorite number?
component-browser.js
export default { shout() { alert(`My favorite number is ${this.number}!`); }, };
Event handling
The on-[event](methodName|function, ...args)
attributes allow event listeners to be attached for either:
- A native DOM event, when used on a native DOM element such as a
<button>
- Or a UI component event, when used on a custom tag for a UI component such as
<my-component>
The on-*
attributes are used to associate event handler methods with an event name. Event handlers may be specified by 'methodName'
— a string that matches a method on the component instance, or they may be a function
. Attaching listeners for native DOM events and UI component custom events is explained in more detail in the sections below.
You may also use the once-[event](methodName|function, ...args)
syntax, which will listen for only the first event, and then remove the listener.
Attaching DOM event listeners
The code below illustrates how to attach an event listener for native DOM events:
class { onButtonClick(name, event, el) { alert(`Hello ${name}!`); } } static function fadeIn(event, el) { el.hidden = false; el.style.opacity = 0; el.style.transition = 'opacity 1s'; setTimeout(() => el.style.opacity = 1); } <button on-click('onButtonClick', 'Frank')> Say Hello to Frank </button> <button on-click('onButtonClick', 'John')> Say Hello to John </button> <img src='foo.jpg' once-load(fadeIn) hidden />
class { onButtonClick(name, event, el) { alert(`Hello ${name}!`); } } static function fadeIn(event, el) { el.hidden = false; el.style.opacity = 0; el.style.transition = "opacity 1s"; setTimeout(() => (el.style.opacity = 1)); } button on-click("onButtonClick", "Frank") -- Say Hello to Frank button on-click("onButtonClick", "John") -- Say Hello to John img src="foo.jpg" once-load(fadeIn) hidden
The following arguments are passed to the event handler when the event occurs:
...args
- Any extra bound arguments are prepended to the arguments passed to the component’s handler method. For example:on-click('onButtonClick', arg1, arg2)
→onButtonClick(arg1, arg2, event, el)
event
- The native DOM event object.el
- The DOM element that the event listener was attached to.
When using the on-*
or once-*
attributes to attach event listeners, Marko uses event delegation that is more efficient than direct attachment of el.addEventListener()
. Please see Why is Marko Fast? § Event delegation for more details.
Attaching custom event listeners
The code below illustrates how to attach an event listener for a UI component’s custom event:
class { onCounterChange(newValue, el) { alert(`New value: ${newValue}!`); } onCounterMax(max) { alert(`It reached the max: ${max}!`); } } <counter on-change('onCounterChange') once-max('onCounterMax') />
class { onCounterChange(newValue, el) { alert(`New value: ${newValue}!`); counter on-change("onCounterChange") once-max("onCounterMax")
The following arguments are passed to the event handler when the event occurs:
...args
- Any extra bound arguments are prepended to the arguments passed to the component’s handler method....eventArgs
- The arguments passed tothis.emit()
by the target UI component.component
- The component instance that the event listener was attached to.
The following code illustrates how the UI component for <counter>
might emit its change
event:
counter/index.marko
class { onCreate() { this.max = 50; this.state = { count: 0 }; } increment() { if (this.state.count < this.max) { this.emit('change', ++this.state.count); } if (this.state.count === this.max) { this.emit('max', this.state.count); } } } <button.example-button on-click('increment')> Increment </button>
class { onCreate() { this.max = 50; this.state = { count: 0 }; button.example-button on-click("increment") -- Increment
ProTip: Unlike native DOM events, UI component custom events may be emitted with multiple arguments. For example:
this.emit("foo", "bar", "baz");
Attributes
on-[event](methodName|function, ...args)
The on-*
attribute syntax attaches an event listener to either a native DOM event or a UI component event. The on-*
attribute associates an event handler method with an event name. Please see the Event handling section above for details.
once-[event](methodName|function, ...args)
The same as the on-*
attribut,e except that its listener is only invoked for the first event, and then removed from memory. Please see the Event handling section above for more details.
key
The key
property does 2 things in Marko:
- Obtains references to nested HTML elements and nested UI components.
- Matches corresponding elements together when DOM diffing/patching after a rerender. When updating the DOM, keyed elements/components are matched up and reused rather than discarded and recreated.
Internally, Marko assigns a unique key to all HTML elements and UI components in a .marko
file, based on the order they appear in the file. If you have repeated elements or elements that move between locations in the DOM, then you likely want to assign a custom key
by adding a key
attribute. The key
attribute can be applied to both HTML elements and custom tags.
Referencing nested HTML elements and components
class { onMount() { const headerElement = this.getEl('header'); const colorListItems = this.getEls('colors'); const myFancyButton = this.getComponent('myFancyButton'); } } <h1 key="header">Hello</h1> <ul> <for|color| of=['red', 'green', 'blue']> <li key="colors[]">${color}</li> </for> </ul> <fancy-button key="myFancyButton"/>
class { onMount() { const headerElement = this.getEl('header'); const colorListItems = this.getEls('colors'); const myFancyButton = this.getComponent('myFancyButton'); } } h1 key="header" -- Hello ul for|color| of=["red", "green", "blue"] li key="colors[]" -- ${color} fancy-button key="myFancyButton"
Note: The
[]
suffix (e.g.key="colors[]"
) lets Marko know that the element will be repeated multiple times with the same key.
Keyed matching
The key
attribute can pair an HTML element or UI component that moves to a new location in the DOM. For example:
class { onCreate() { this.state = { swapped: false } } } <if(state.swapped)> <p key="b">B</p> <p key="a">A</p> </if> <else> <p key="a">A</p> <p key="b">B</p> </else>
class { onCreate() { this.state = { swapped: false if(state.swapped) p key="b" -- B p key="a" -- A else p key="a" -- A p key="b" -- B
The key
attribute can be used to pair HTML elements or UI components that are repeated:
<ul> <for|user| of=input.users> <li key=user.id>${user.name}</li> </for> </ul>
ul for|user| of=input.users li key=user.id -- ${user.name}
This way, if the order of input.users
changes, the DOM will be rerendered more efficiently.
*:scoped
The :scoped
attribute modifier results in the attribute value getting prefixed with a unique ID associated with the current UI component. :scoped
attribute modifiers can be used to assign a globally unique attribute value from a value that only needs to be unique to the current UI component.
Here’s a use-case: certain HTML attributes reference the id
of other elements on the page. For example, the HTML <label>
for
attribute takes an id
as its value. Many ARIA
attributes like aria-describedby
also take an id
as their value.
The :scoped
modifier on an attribute allows you to reference another element without fear of duplicate id
s, as shown in the following examples:
for:scoped
<label for:scoped="name">Name</label> <input id:scoped="name" value="Frank"/>
label for:scoped="name" -- Name input id:scoped="name" value="Frank"
The above code will output HTML similar to the following:
<label for="c0-name">Name</label> <input id="c0-name" value="Frank" />
aria-describedby:scoped
<button aria-describedby:scoped="closeDisclaimer" on-click('closeDialog')>Close</button> <p id:scoped="closeDisclaimer"> Closing this window will discard any entered information and return you to the main page. </p>
button aria-describedby:scoped="closeDisclaimer" on-click("closeDialog") -- Close p id:scoped="closeDisclaimer" -- Closing this window will discard any entered information and return you to the main page. --
<button aria-describedby="c0-closeDisclaimer">Close</button> <p id="c0-closeDisclaimer"> Closing this window will discard any entered information and return you to the main page. </p>
href:scoped
<a href:scoped="#anchor">Jump to section</a> <section id:scoped="anchor"></section>
a href:scoped="#anchor" -- Jump to section section id:scoped="anchor"
<a href="#c0-anchor">Jump to section</a> <section id="c0-anchor"></section>
no-update
Preserves the DOM subtree associated with the element or component, so it won’t be modified when rerendering.
<!-- Never rerender this table --> <table no-update> … </table>
<!-- Never rerender this table --> table no-update -- …
<!-- N ever rerender this UI component --> <app-map no-update/>
<!-- N ever rerender this UI component --> app-map no-update
This is most useful when other JavaScript modifies the DOM tree of an element, like for embeds.
no-update-if
Similar to no-update, except that the DOM subtree is conditionally preserved:
<!-- Don’t re-render this table without table data --> <table no-update-if(input.tableData == null)> … </table>
<!-- Don’t re-render this table without table data --> table no-update-if(input.tableData == null) -- …
no-update-body
Similar to no-update, except that only the descendant DOM nodes are preserved:
<!-- Never rerender any nested DOM elements --> <div no-update-body> … </div>
<!-- Never rerender any nested DOM elements --> div no-update-body -- …
no-update-body-if
Similar to no-update-body, except that its descendant DOM nodes are conditionally preserved:
<!-- Never rerender any nested DOM elements without table data --> <table no-update-body-if(input.tableData == null)> … </table>
<!-- Never rerender any nested DOM elements without table data --> table no-update-body-if(input.tableData == null) -- …
:no-update
Prevents certain attributes from being modified during a rerender. The attribute(s) that should not be modified should have a :no-update
modifier:
<!-- Never modify the `class` attribute --> <div class:no-update=input.className> … </div>
<!-- Never modify the `class` attribute --> div class:no-update=input.className -- …
Properties
this.id
A string identifier for the root HTML element that the component is bound to. (Not the id
attribute.)
this.state
The current state for the component. Changing this.state
or its direct properties will cause the component to rerender.
Only properties that exist when this.state
is first defined will be watched for changes. If you don’t need a property initially, you can set its value to null
:
class { onCreate() { this.state = { data: null, error: null } } getData() { fetch('/endpoint') .then(data => this.state.data = data) .catch(error => this.state.error = error); } }
class { onCreate() { this.state = { data: null,
Beware: setting a state
property only nominates the component for a possible rerender, and properties are only watched one level deep. Thus, the component is only rerendered if at least one of the component state properties changed (oldValue !== newValue
).
If none of the properties changed (because the new value is identical, or no difference is detected by a shallow comparison), the assignment is considered a no-operation (great for performance).
We recommend using immutable data structures, but if you want to mutate a state property (perhaps push a new item into an array), you can mark it as dirty with setStateDirty
:
this.state.numbers.push(num); // Mark numbers as dirty, because a `push` // won’t be automatically detected by Marko this.setStateDirty("numbers");
this.input
The current input for the component. Setting this.input
will rerender the component which can be useful for testing, but generally avoided (prefer state
instead).
Variables
When a Marko component is compiled, some additional variables are available to the rendering function. These variables are described below.
component
The component
variable refers to the instance of the currently rendering UI component. This variable can be used to call methods on the UI component instance:
class { getFullName() { const { person } = this.input; return `${person.firstName} ${person.lastName}`; } } <h1>Hello, ${component.getFullName()}</h1>
class { getFullName() { const { person } = this.input; return `${person.firstName} ${person.lastName}`; } } h1 -- Hello, ${component.getFullName()}
input
The input
variable refers to the input
object, and is equivalent to component.input
|this.input
.
<h1>Hello, ${input.name}</h1>
h1 -- Hello, ${input.name}
state
The state
variable refers to the UI component’s state
object, and is the unwatched equivalent of component.state
|this.state
.
<h1>Hello ${state.name}</h1>
h1 -- Hello ${state.name}
Methods
destroy([options])
Option | Type | Default | Description |
---|---|---|---|
removeNode | Boolean | true | false will keep the component in the DOM while unsubscribing all events from it |
recursive | Boolean | true | false will prevent child components from being destroyed |
Destroys the component by unsubscribing from all listeners made using the subscribeTo
method, and then detaching the component’s root element from the DOM. All nested components (discovered by querying the DOM) are also destroyed.
component.destroy({ removeNode: false, // true by default recursive: false, // true by default });
forceUpdate()
Queue the component to re-render and skip all checks to see if it actually needs it.
When using
forceUpdate()
the updating of the DOM will be queued up. If you want to immediately update the DOM then callthis.update()
after callingthis.forceUpdate()
.
getEl([key, index])
Signature | Type | Description |
---|---|---|
key | String | optional — the scoped identifier for the element |
index | Number | optional — the index of the component, if key references a repeated component |
return value | HTMLElement | The element matching the key, or this.el if no key is provided |
Returns a nested DOM element by prefixing the provided key
with the component’s ID. For Marko, nested DOM elements should be assigned an ID with the key
attribute.
getEls(key)
Signature | Type | Description |
---|---|---|
key | String | The scoped identifier for the element |
return value | Array<HTMLElement> | An array of repeated DOM elements for the given key |
Repeated DOM elements must have a value for the key
attribute that ends with []
. For example, key="items[]"
.
getElId([key, index])
Signature | Type | Description |
---|---|---|
key | String | optional — The scoped identifier for the element |
index | Number | optional — The index of the component, if key references a repeated component |
return value | String | The element ID matching the key, or this.el.id if key is undefined |
Similar to getEl
, but only returns the String ID of the nested DOM element instead of the actual DOM element.
getComponent(key[, index])
Signature | Type | Description |
---|---|---|
key | String | The scoped identifier for the element |
index | Number | optional — The index of the component, if key references a repeated component |
return value | Component | A reference to a nested Component for the given key. If an index is provided and the target component is a repeated component (i.e. key="items[]" ), then the component at the given index will be returned. |
For example, given the following component,
<app-main> <app-child key="child"/> </app-main>
app-main app-child key="child"
The following code can be used to get the <app-child/>
component:
const childComponent = this.getComponent("child");
getComponents(key, [, index])
Signature | Type | Description |
---|---|---|
key | String | The scoped identifier for the element |
index | Number | optional — The index of the component, if key references a repeated component |
return value | Array<Component> | An array of repeated Component instances for the given key |
Repeated components must have a value for the key
attribute that ends with []
, like key="items[]"
.
isDestroyed()
Returns true
if a component has been destroyed using component.destroy()
, otherwise false
.
isDirty()
Returns true
if the component needs a bath.
replaceState(newState)
Signature | Type | Description |
---|---|---|
newState | Object | A new state object to replace the previous state |
Replaces the state with an entirely new state. Equivalent to this.state = newState
.
Note: While
setState()
is additive and will not remove properties that are in the old state but not in the new state,replaceState()
will add the new state and remove the old state properties that are not found in the new state. Thus, ifreplaceState()
is used, consider possible side effects if the new state contains less or other properties than the replaced state.
rerender([input])
Signature | Type | Description |
---|---|---|
input | Object | optional — New input data to use when rerendering |
Rerenders the component using its renderer
, and either supplied input
or internal input
and state
.
setState(name, value)
Signature | Type | Description |
---|---|---|
name | String | The name of the state property to update |
value | Any | The new value for the state property |
Changes the value of a single state
property. Equivalent to this.state[name] = value
, except it will also work for adding new properties to the component state.
this.setState("disabled", true);
setState(newState)
Signature | Type | Description |
---|---|---|
newState | Object | A new state object to merge into the previous state |
Changes the value of multiple state properties:
this.setState({ disabled: true, size: "large", });
setStateDirty(name[, value])
Signature | Type | Description |
---|---|---|
name | String | The name of the state property to mark as dirty |
value | Any | optional — A new value for the state property |
Forces a state property change, even if the value is equal to the old value. This is helpful in cases where a change occurs to a complex object that would not be detected by a shallow compare. Invoking this function completely circumvents all property equality checks (shallow compares) and always rerenders the component.
More details
The first parameter, name
, is used to allow update handlers (e.g. update_foo(newValue)
) to handle the state transition for the specific state property that was marked dirty.
The second parameter, value
, is used as the new value that is given to update handlers. Because setStateDirty()
always bypasses all property equality checks, this parameter is optional. If not given or equal to the old value, the old value will be used for the update handler.
Important: the given parameters do not affect how or if setStateDirty()
rerenders a component; they are only considered as additional information to update handlers.
// Because this does not create a new array, the change // would not be detected by a shallow property comparison this.state.colors.push("red"); // Force that particular state property to be considered dirty so // that it will trigger the component's view to be updated this.setStateDirty("colors");
subscribeTo(emitter)
Signature | Description |
---|---|
emitter | A Node.js EventEmitter or DOM object that emits events (window , document , etc.) |
return value | A tracked subscription |
When a component is destroyed, it is necessary to remove any listeners that were attached by the component to prevent memory leaks. By using subscribeTo
, Marko will automatically track and remove any listeners you attach when the component is destroyed.
Marko uses listener-tracker
to provide this feature.
this.subscribeTo(window).on("scroll", () => console.log("The user scrolled the window!"), );
update()
Immediately executes any pending updates to the DOM, rather than following the normal queued update mechanism for rendering.
this.setState("foo", "bar"); this.update(); // Force the DOM to update this.setState("hello", "world"); this.update(); // Force the DOM to update
Event methods
Marko components inherit from EventEmitter
. Below are a few commonly used methods — view the Node.js docs for the full list.
emit(eventName, ...args)
Signature | Type | Description |
---|---|---|
eventName | String | Name of the event |
...args | Any | All subsequent parameters are passed to the listeners |
Emits a UI component custom event. If a UI component attached a listener with the matching eventName
, then the corresponding event listener method will be invoked. Event listeners can be attached using either the on-[event](methodName|function, ...args)
attribute syntax, or targetComponent.on()
.
on(eventName, handler)
Signature | Type | Description |
---|---|---|
eventName | String | Name of the event to listen for |
handler | Function | The function to call when the event fires |
Adds the listener function to the end of the listeners array for the eventName
event. Does not check to see if the listener has already been added. Multiple calls passing the same combination of eventName
and handler
will result in the listener being added and called multiple times.
once(eventName, handler)
Signature | Type | Description |
---|---|---|
eventName | String | Name of the event to listen for |
handler | Function | Tthe function to call when the event fires |
Adds a one-time listener function for the eventName
event. The next time eventName
triggers, this listener is removed and then invoked.
Lifecycle events
Marko defines six lifecycle events:
create
input
render
mount
update
destroy
These events are emitted at specific points over the lifecycle of a component, as shown below:
First render
emit('create') → emit('input') → emit('render') → emit('mount')
New input
emit('input') → emit('render') → emit('update')
Internal state change
emit('render') → emit('update')
Destroy
emit("destroy");
Lifecycle event methods
Each lifecycle event has a corresponding component lifecycle method that can listen for the event:
class { onCreate(input, out) { } onInput(input, out) { } onRender(out) { } onMount() { } onUpdate() { } onDestroy() { } }
ProTip: When a lifecycle event occurs in the browser, the corresponding event is emitted on the component instance. A parent component, or other code that has access to the component instance, can listen for these events. For example:
component.on("input", function (input, out) { // The component received an input });
onCreate(input, out)
Signature | Description |
---|---|
input | The input data used to render the component for the first time |
out | The async out used to render the component for the first time |
The create
event is emitted (and onCreate
is called) when the component is first created.
onCreate
is typically used to set the initial state for stateful components:
class { onCreate(input) { this.state = { count: input.initialCount }; } }
class { onCreate(input) { this.state = { count: input.initialCount };
onInput(input, out)
Signature | Description |
---|---|
input | The new input data |
The input
event is emitted (and onInput
is called) when the component receives input: both the initial input, and for any subsequent updates to its input.
onRender(out)
Signature | Description |
---|---|
out | The async out for the current render |
The render
event is emitted (and onRender
is called) when the component is about to render or rerender.
onMount()
The mount
event is emitted (and onMount
is called) when the component is first mounted to the DOM. For server-rendered components, this is the first event that is emitted only in the browser.
This is the first point at which this.el
and this.els
are defined. onMount
is commonly used to attach third-party JavaScript to the newly-mounted DOM.
For example, attaching a library that monitors if the component is in the viewport:
import scrollmonitor from 'scrollmonitor'; class { onMount() { this.watcher = scrollmonitor.create(this.el); this.watcher.enterViewport(() => console.log('I have entered the viewport')); this.watcher.exitViewport(() => console.log('I have left the viewport')); } }
import scrollmonitor from "scrollmonitor"; class { onMount() { this.watcher = scrollmonitor.create(this.el); this.watcher.enterViewport(() => console.log('I have entered the viewport')); this.watcher.exitViewport(() => console.log('I have left the viewport')); } }
onUpdate()
The update
event is emitted (and onUpdate
is called) when the component is called after a component rerenders and the DOM has been updated. If a rerender does not update the DOM (nothing changed), this event will not fire.
onDestroy()
The destroy
event is emitted (and onDestroy
is called) when the component is about to unmount from the DOM and cleaned up. onDestroy
should be used to do any additional cleanup beyond what Marko handles itself.
For example, cleaning up from our scrollmonitor
example in onMount
:
import scrollmonitor from 'scrollmonitor'; class { onMount() { this.watcher = scrollmonitor.create(this.el); this.watcher.enterViewport(() => console.log('Entered the viewport')); this.watcher.exitViewport(() => console.log('Left the viewport')); } onDestroy() { this.watcher.destroy(); } }
import scrollmonitor from "scrollmonitor"; class { onMount() { this.watcher = scrollmonitor.create(this.el); this.watcher.enterViewport(() => console.log('Entered the viewport')); this.watcher.exitViewport(() => console.log('Left the viewport')); } onDestroy() { this.watcher.destroy(); } }
DOM manipulation methods
The following methods move the component’s root DOM node(s) from the current parent element to a new parent element (or out of the DOM in the case of detach
).
appendTo(targetEl)
Moves the UI component’s DOM elements into the position after the target element’s last child.
this.appendTo(document.body);
insertAfter(targetEl)
Moves the UI component’s DOM elements into the position after the target DOM element.
insertBefore(targetEl)
Moves the UI component’s DOM elements into the position before the target DOM element.
prependTo(targetEl)
Moves the UI component’s DOM elements into the position before the target element’s first child.
replace(targetEl)
Replaces the target element with the UI component’s DOM elements.
replaceChildrenOf(targetEl)
Replaces the target element’s children with the UI component’s DOM elements.
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